Thought Prison
Magic: The Gathering
Mirrodin - Singles

Thought Prison
Rarity
uncommon
Number
261
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Rules Text

Imprint — When Thought Prison enters, you may have target player reveal their hand. If you do, choose a nonland card from it and exile that card. Whenever a player casts a spell that shares a color or mana value with the exiled card, Thought Prison deals 2 damage to that player.

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